DataPLAY
This installation is made possible by a generous grant from the Public Art Program / New Mexico Arts /
Department of Cultural Affairs.
Friday, Saturday and Sunday on Opening Weekend
Research by Jessica Rajko, Jacqueline Wernimont & Eileen Standley
Sculpture design by Bobby Zokaites
Software design by Stjepan Rajko, Michael Krzyzaniak & Kruthika Tanikella
Participants in the DataPLAY will engage with a set of interactive sculptures that will offer a range of haptic engagements with data. Included in this will be the Vibrant app, which uses participant’s mobile phone data to produce touch-based (haptic) feedback. Infrasonic subwoofers placed within the sculptures produce vibration feedback based on individual and aggregate data packets being sent and received through mobile phones. The data is de-identified and not permanently captured in order to protect privacy and security. Intended to be a highly interactive session that takes “play” as both recreation and performance, the Vibrant Lives DataPLAY encourages participants to touch, hold, and play with both personal and collective data.