Building 1 / WonderForest
“WonderForest” provides an immersive VR interactive environment asking the question of “what is real?”. If life is composed of a pile of sensory experiences, should VR be included in this game of life? By creating meshes of waves as landscape, free-floating cubes and flying dots as living species with real-time ambient sounds in this set, it challenges the stereotypical idea of nature and arouses the question if VR can be seen as an extension/escape of reality. Just like dreaming, the project implies that no matter if it’s virtual or real, they will all imprint in our body/mind as real senses.