Building 1 / H.O.M.E. (Hoarding Old Memory Eggs)
‘H.O.M.E. (Hoarding Old Memory Eggs)’ is a computer-generated (CG) experimental animation that utilizes photogrammetry, 3D modelling, motion capture, assembled textures, simulations, arcing narrative, and an experimental soundtrack. This world is the location of memories attached to sentimental objects and lived memories. This piece is a brief insight into SAL’s (Self Afflicted Loathing) world. The narration is SAL’s disembodied voice that perceives the world and takes it upon itself to explain SAL’s character vaguely. This emotionally stunted creature with an inability to possess its desire for companionship.