I am a sculptor who engages my imagination through the creation of large-scale, colorful, interactive objects and spaces. My work is intended to stimulate audience interaction – it’s meant to be touched, climbed on and played with. Enthusiastic about the idea of ‘play’, I investigate themes of adventure and childhood, while utilizing fabrication and assembly methods inspired by industrial processes. This combination of play and industry creates distinctive works of art that activate the surrounding industrial environment and encourage audience participation. The audience is invited to see, hear, and play with the installations of physical and electronic sound-producing elements, which blur the lines between artist, performer, and viewer. The magic really happens when children start to show their parents how to interact with the space.